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Wednesday, August 20, 2008  

 Lara Croft Tomb Raider: Legend
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Walkthrough - Tomb Raider Legend
Copyright © 2008 - www.tombraiderchronicles.com - All Rights Reserved - Published with Permission

GHANA - Persuing James Rutland

In the cut scene, Lara slides down a slope and talks to Zip. She says that there is no sign of Rutland so far. He tells her that as he was looking the map, her parents have been there and that her father worked this site before Lara was born. Lara says that this is not something peculiar; it happens occasionally.

Follow the path and go down the steps.

The cut scene shows Lara reaching a cliff. The view is so beautiful and she comments that if everyting fails, she can get into the postcard business. She uses her binoculars and sees a helicopter. Zip, judging from where the helicopter landed, tells her that they did not get from this side. Then Lara says that she better plug off some cliffs.

Jump into the water below and surface. Turn to face the mechanism on the land. There are three Rewards in the water: one on the right (Bronze Reward 1/5 ), one straight ahead beneath the mechanism (but you cannot get it now) and the third one on the left (Bronze Reward 2/5). You will spot them easily as they glow even if you surface.

Climb out of the water in front of the mechanism. Climb on the rock on the right, then on the next one above. Jump to grab the rope and lower the mechanism. Either swing and jump on the mechanism or drop down and use the Grapple to pull it down.

The cut scene shows the mechanism activate. The waterfalls open and a huge Temple is revealed. Zip is amazed. Rutland appears on a high ledge. Lara calls him down for a chat, but Rutland is not willing to go, unless Lara can shoot this far. When he leaves, Lara asks Zip that Alister should look at this, but he tells her that only him and her are for now, since Alister went to find out where the original pieces came from.

Inside the Temple - Before entering the Temple, jump into the water and get the Silver Reward (1/4) beneath the mechanism (the one you could not get before). Then climb out of the water and enter the Temple. Follow the passage and go down the steps. You come across a pool. The part that is closest to you has a current that pushes you back (to your side) and the other half that pushes you forward (to the opposite side, where you have to go). Use the Grapple, catch the raft and pull it to your side. Jump on it, jump to grab the rope and jump forwards. It does not matter if you do not grab the second rope, because you will fall to the part of the pool that the current pushes you forward. If you fall in the pool, climb out of the water.

Continue through the passage. Lara says she has seen this before (refering to the statue on the right) in her father's sketchbook. So, he has been there. Go up the steps and draw weapons. A guard is beyond the doorway, so kill him. Go around to the left and jump over the archaeological pole. Step on the pressure pad to open a door at the end of the hallway. Once you stepp off, the door will start closing, so you need to be quick. Run, jump over the first achaeological pole, keep running and press the Crouch\ Roll button to perform a low somersault and pass beneath the second pole. Repeat the somersault if necessary to pass through the door.

Area with wheels - There are three guards beyond, plus two more on the ledge ahead. Kill them and be prepared for two more that will appear through a door. You can explode a barrel beneath the ledge and make the alst pair of guards a history quicker. Once you are done, pick up the items you need that guards dropped: Health Packs, Grenades and guns (which will count as ammo). Go to the far right of the area and climb on the stone ledge. Pick up the Bronze Reward (3/5) and go to the left. Use the big gun that one of the gurads was using before and shoot the pillar on the left (it is between the wheel and the rope). The camera shows you that door you came through closed and then focuses on the other doorway which is blocked by archaeological poles.

You need to grab one of the poles of the turning wheel. You can use the nearby rope and grap the pole, but if you cannot do that, you can do it from the ground. Approach the wheel and wait for pole to come down. Wait unti it moves up, swing and jump to grab the other rope (on the other side). Swing and jump to the ledge. Turn right and jump to the metalic hanging ledge. Use the Grapple to catch the broken pillar beyond on the left. Pull yourself close to it. The doorway on the left is blocked, so jump to grab the rope. Swing and jump to grab the first pole of the still wheel. Jump to grab the second pole and finally jump to grab the ladder. Climb to the top.

Turn around and go to the other side. Climb up the second ladder and jump to grab the crack on the left on the left. Jump to grab the crack above and traverse to the left around the corner. Jump to grab the bars above. Lara says that this channel leads directly down to the wheel and Zip says that the wheel needs a thousand of gallons of water. Lara says that it is not done... yet. Climb to the top and continue ahead. Do not drop down. A leopard is on the loose, so kill it from here. Then drop down.

Area with blocked pool - Turn to face the way you came and go to the far left. Climb on the broken stairs and continue around to the right and up the steps. Go down the next steps and pick up the Bronze Reward (4/5) from behind the rock. Climb on this rock, using some stones at the back (in the corner). You can see two hanging boxes, where the one is lower than the other. From the rock, jump to grab the higher box. Lara's weight will lower the box and raise the other one. When the second box is a bit higher than the first one, jump to it , then run and jump to grab the ladder ahead. Climb to the top and continue ahead.

The cut scene shows a pool, a stone door that blocks the water and a mechanism that operates the door.

Jump into the water. There is a low ledge here, where you can climb out (as shown in this screenshot). Do that, jump on the broken stone stairs and pick up the Silver Reward (2/4). Then jump into the water again.

You need to go the ledge on the left (if the place where you got the Reward is to your back), but you cannot reach it from the water. Swim through the opening to reach the other part of the pool and locate the rafter on the right. Climb on it and use the Grapple to catch the shimmering pillar. Pull yourself close to it and release the Grapple. The current will push you through the opening, to the part of the pool you were before. Using the Grapple again, catch the other shimmering pillar and pull yourself close to it, which is next to the high ledge. Jump on it.

Climb up the ladder. Again, there are two hanging boxes that switch height when Lara drops on the them. Jump to the first box and when you see the second one reaching the same level, jump (and possibly grab) on it. Quickly jump to grab the ledge ahead before the box lowers. Go to the other side of the ledge and pick up the Bronze Reward (5/5) from the left behind the pillar. Run, jump and press Jump again in midair to use the Grapple and catch the shimmering sign above. Swing and jump to the opposite ledge.

Jump to grab the crack of the pillar and travesre around the corner. Release to grab the crack below. Traverse around the corner and jump to grab the crevice in the wall. Traverse a bit to the right and jump to grab the next crevice. Jump to grab the crevice above, traverse to the right and jump to grab the ledge. Pull up.

The water puzzle - Step on the pressure plate on the left. It will activate the nearby mechanism that rotates the square ledge and drops a huge box on the ground. This means that if you accidetally fall down, you will not have to take the long route back. Just use the crevices on the wall that is close to the box. Step off the pressure pad and let the mechanism rotate the ledge back to its initial position. Jump on the ledge and then jump to the platform with the statue.

Examine the statue and notice the metalic manacles that hold its hands. When you stepped on the pressure pad, the left manacle released the hand. When you stepped off, the manacle closed again. Keep that in mind. Also, notice the shiny star on the statues chest. If you use the Grapple, it will catch the star, but you cannot pull it, because statues hands are blocked.

So, jump to the next square ledge, then to the platform with the movable crate. Push\ pull the crate on the pressure plate to open the right manacle and release the statues hand. Make your way back to the first pressure pad. Step on it and allow it to fully open the other manacle. Remember: when you step off, the manacle starts closing and the square ledge rotates twice. Step off, allow the ledge partly rotate and jump. Until you land on it, it will have reach the horizpntal position. Quickly jump to the ledge with the statue, back up a bit and use the Grapple to catch the star on its chest. Pull the statue before the manacle closes.

The cut scene shows the stone door open, releasing a lot of water to flow through the passage you came from and the channel that leads to the wheel below.

Jump into the water below and climb into the passage you came from. Climb down the grating and use the cracks in the wall as before to reach the ladder. Climb to the bottom and go to the other ladder. Climb it down and wait for a pole of the turning now wheel to come close to you. Jump to grab it and wait for the wheel to turn a bit. Swing and jump to grab the rope, then to the ledge ahead.

Passages with traps - The doorway that was blocked by the archaeological poles is till blocked, but this time they are moving, having deadly spikes. So, you need to avoid even touching them. There are three sets of them and the procedure is the same. When you see them opening, run past them.

When you clear this trap, you can see another one ahead. This contains rotating blades that come from the walls alongside. Use the movable stone block on the left to leave instact. Push it to the passage, sticking the either left or right wall. The blades will hit the stone and you can leave intact. Be careful at the end! If you push the block to the very end of the trap, the blades will catch you from behind. To avoid that, push it almost to the end (as shown in this screenshot), climb on it and jump down to the other side. Follow the passage to meet a same trap. You can find a movable stone block in the wall opposite the trap. Follow the same procedure to get past it.

Rolling ball\ Outside the Temple - Go through the doorway and follow the hallway. Go up the stairs and down the next ones. When you approach the poles ahead, a huge stone ball rolls from behind. Immediately, jump over the pole on the right, run diagonally to the left and perform a low somersault beneath the second pole. Keep running and jump over the spiked pit. Go through the doorway.

The cut scene shows Lara flipping to the left avoiding the stone ball that crashes the wall.

When this is over, go to the left and climb down the ladder. Turn around and pick up the Silver Reward (3/4). Then climb up the ladder to the top. If you accidentally fall to the water, you can find a greenish ledge where you can climb out. Then climb on the stone blocks to reach the ledge where you exited after escaping the stone ball.

Jump to grab the pole, swing and jump to grab the crevice on the pillar ahead. Traverse around to the left and jump to grab the above ledge. Traverse around to the left and jump to grab the ledge behind. Shimmy to the end of the ledge and jump to grab the ledge above. A rock is ready to fall and kill you, so quickly jump to grab the pole behind. If you cannot do that, you can jump to the left and land into the water, but you will have to take the long route back. Swing on the pole, jump to grab the second one and jump to grab the narrow ledge ahead. Pull up and climb on the platform above. Lara lost the connection with Zip before and she talks to him to check. Still nothing...

Jump to the metal ledge that is hanging. Lara's weight will lower it, so run and jump to grab the ledge. Pull up and jump to the next metalic ledge, then to the ledge below. Lara tries to communicate with Zip and Alister but no one replies. Make a U turn to the right and jump to grab the pole. Swing and jump to grab the stone ledge. Traverse to the left around the corner and jump to grab the ledge above. The rock above will fall in a while, so quickly jump to grab the pole on the right. Jump to the next pole, turn around and jump to grab the next one that is a bit higher. Swing and jump to grab the crevice of the pillar. Quickly treverse to the left around the corner, because another rock is falling from above. Jump to grab the ledge above, traverse around the corner and jump to the ledge behind you.

Inside the Temple again - Go through the doorway to enter the Temple again. Follow the hallway.

In the cut scene, Lara finds something that looks likes a jewel. She recognizes it. It was her mother's. Her father had given it to her. Lara tried to communicate again with Zip with no luck.

Continue down the stairs to the dark hallway. Turn on the PLS to see clearly. Be careful of the spiked pit. Jump and use the Grapple to catch the shimmering sign above. Swing and jump to the opposite side. Do the same for the next spiked pit. Then go through the doorway. Draw weapons and kill the three guards. If you use a Grenade or the huge stone above to kill them and cut the bridge down, you can use your Grapple and catch the shimmering sign above. The guards leave Health Packs, Grenades and guns. Pick up what you need and continue to the end of the hallway. Go through the doorway.

Turn right and run to grab the pole. Swing and grab the next one. Then grab the crevice of the pillar. Jump to grab the pillar on the left and drop down. From this position, use a Grenade to explode the brown door (which is shown in this screenshot). Go inside and pick up the Silver Reward (4/4). Grab the pillar again and jump to grab the one you came from. Jump to grab the above crevice and traverse around the corner. Jump to grab the next two crevices above, traverse around to the right and jump to grab the crevice above. Jump to grab the pole behind you, swing and jump to grab the next pole. Finally jump to the ledge next to the stream.

Do not jump into the water, because it will take you down and kill you. There are seven guards beyond, so draw weapons. The one that has different clothes, carry a Grenade Launcher, so make sure you kill him quickly. Once they are dead, cross the bridge and from what they dropped, pick up whatever you need. Go through the opening. A leopard attacks, so kill it. Make sure you have enough health and ammo (collect as many as possible from the guards you killed), because you will meet Rutland in a while. Notice the bug brown door ahead. You will open it in a while.

Climb on the broken stairs on the left. Go up a bit and drop down on the right, because a ball rolls from above. A second ball will roll, so avoid it too. Then jump to grab the rope and jump to the other stairs. A ball will roll from above, so jump back to grab the rope. When it has rolled, jump back to the stairs. Go to the top and step on the pressure plate to open the door. Do not go through it yet. Go down and through the brown door. Pick up the Gold Reward (1/1) and make your way back up again. Step on the pressure plate to open the door and go through it.

In the cut scene, Rutland is waiting for Lara. He assumes she is looking for the Ghalali Key, but Lara does not know what he is talking about. Rutlans says that it is what puts the sword back together and according to Amanda's research, the Key is here. Lara is wondering what he knows about Amanda and asks him where she is. He does not reply and just says that Amanda thinks that Lara's father found the Key. Lara does not know what he is talking about. She asks him to tell her about the sword segment that he is holding. He says he spent some time with it and he has learned a couple of things. He is ready to show her what the sword can do. He jumps on a ledge and we can see that the sword segment reveals a green light.

Fighting Rutland - The first thing you should know is that you cannot destroy Rutland immediately. He manages to regenerate his health by jumping on the four ledges that have a stone on it. So, your first priority is to destroy the ledges, therefore the stones that Rutland regenerates his health from. Until you do that, draw your Pistols with unlimited ammo.

Shoot Rutland, jumping around to avoid his attacks and the grenades he throws. Soon, he will jump on a ledge to regenerate his health. Rutland has to jump on the ledge at least once, so that you can start destroying the four stones (you can destroy them earlier, but the Interact button does not appear if you do not approach each ledge). Each stone's power is at the base. When the game indicates, press the Interact button to smash the sheath of the stone. Then use the Grapple to pull it down. When Rutland is down, shoot him. The Grenades work fine, but wait until you have destroyed all stones. When you do that, start shooting Rutland until his health drops to zero.

When you destroy Rutland, the cut scene shows Lara approaching him and picking up the sword segment. She tells him and she is not his enemy. She puts the pieces together and says that they were not broken apart, but they were designed to sepatare and reattach. She asks Rutland if the Galali Key does that and he replies that it does. Lara sks him where these came from. The Crusades? King Arthur? Rutland is not intereted in history. Lara then suggests him to stay here and consider the future without her in it, because he will not enjoy seeing her again. As Lara leaves, Rutland says that her father might not have found the Galali Key, but Amanada does not know that, who is in Lara's mansion now.

In the next cut scene Lara rides the bike. Zip talks to her and she is glad to hear him. He tells her that Amanda came to her home and Lara says she is going there. Zip tells her that they are fine and that Amanda went for another piece of the sword. Lara asks where and Alister tells her in Kazakhstan. He found a photo that matches the pieces she has. He then asks him to make a search about the Ghalali Key. Lara leaves for Kazakhstan.

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